Conflict continues in the world of Lowryn as mighty races find common ground – and power – by forming new tribes based on their classes. Wizards, Warriors, Shamans, Soldiers, and Rogues give a boost to their “classmates” from Lorwyn and bring a new tool for battle: Tribal Equipment.
Whether you’re a fan of Elves, Giants, Goblins or Merfolk, on February 1st Morningtide will bring your tribe a whole new set of possibilities. Morningtide expands on the themes introduced in Lorwyn and unveils three brand-new mechanics: Kinship, Reinforce, and Prowl.
Shamanism
The "Shamanism" deck imbues you with the power to commune with nature . . . and nature's about ready to unleash a massive beating. The longer the game goes, the more unstoppable your Shamans become. Your opponents will learn it's not wise to mess with the wise!